Notes & Combos
Live twins and skill provide nice endboard of Sunny, Bao and sometimes I:P.
Archfiends mainly provide turn 2 / 3 tools of monster steal, backrow pop and RDA nuke. Going first, you can discard Bone with Bao and if you have I:P you can revive Bone for additional body + Golem.
Small World allows us to keep both engines small and search relevant techs with all the bridges we have.
Replays
Some replays from the climb.


























