Notes & Combos
Ladder is full of synchro decks (mainly Stardust), so I adapted my ArchImera build to play "protect the castle" with Highlander.
Going first (when you open Swordknight, X, Y, Z)
- regular combo:
- skill returns X for Fusion
- ns Swordknight, ss Gazelle, add Berformet
- fuse Berformet + Gazelle to Chimera the King, then add Apprentice + revive Swordknight + recycle Fusion
- discard Y to ss Apprentice, add Cornfield
- discard Cornfield to add Swordknight
- fuse Swordknight in hand + Chimera the King to Berformet the king and dump Bone
- overlay Apprentice + Berformet the King to Beatrice, then dump Heiress to add Glitch
- link Beatrice + revived Swordknight into I:P
- discard Z to ss Bone, then dump Vision to add Gaia and use it to add Golem
- end field is I:P + Bone + Glitch + Golem + Gaia + 2 revives using Chimera fusions in gy. after you revive a Chimera fusion, Swordknight + Cornfield gy effects are live
- anti synchro combo:
- link Beatrice + revived Swordknight into Muckraker
- discard Z to activate Muckraker to revive Bone (so you NOT dragon locked)
- Bone dump Vision to add Gaia and use it to add back Vision
- ss Vision, then Bone + Vision into Highlander
- end field is Highlander + Muckraker to protect it + Glitch to pop it in case it netaged of flipped down + Gaia + 2 revives using Chimera fusions in gy (Chimera can revive Highlander)
Replays
Some replays from the climb.


























