This week we got a new Mini BOX, Voltage of the Metal. Although the box gave us some really good generic Xyz Monsterss like Loading... or Loading... , the box could not shake up the current meta. The new cards have great future potential, but for now, they are not more than situational staples in the extra deck of current meta decks.
The meta is still ruled by the Machine decks (Karakuri and Crystron) and by Shiranui. If you looking for a successful deck, you have to prioritise these matchups, since you are likely to face these decks during your tournament run.
We are aware of the good performance of some rogue decks, like Dark Magician and Cyber Dragons, but there are multiple reasons behind these decks not being on the Tier List. First of all, both of these decks lack consistency. Both of these decks have a very high power level, when their combo starts rolling, but compared to other decks, they need more cards for their combos, and also the consistency of these combos is just way lower. Dark Magician and Cyber Dragons function as hard counters, but are also super easy to counter in their own right. Dark Magicians have a really good Shiranui and Invoked matchups, but they struggle against everything else. These decks have fair usage in team tournaments, where taking out the opposing Shiranuis has a higher value than having an overall more balanced matchup spread across the board. For individual tournaments, however, you are happier with a more well-rounded deck, as you have a better chance of beating anything you face.
Karakuri is still the Deck to beat, as it has the best Turn 1 of all decks in the game at this time. It has a ton of consistency and a power level so strong that players currently have to dedicate several cards between the Main and Side Deck to be able to defeat them. They are, without a doubt, the strongest deck of the format.
Even though people are learning how to win against Karakuri and Decks that have a better / positive match-up against them are becoming more popular, sometimes the overwhelming First Turn board the deck creates cannot be defeated. It loses going second if you do not open backrow hate, yet the advantages of going first are so great and the ceiling of the deck is so high that it can win against every other deck, having a decent win rate as well.
Control Shiranui has remained in the metagame for a long time due to its ease of playing with a compact engine and generating enough resources throughout the first turns, in addition to being able to play an excessive amount of Traps making it a difficult deck to beat. In my personal opinion , it will be one of the most-played decks for the remainder of the season..
Blackwings are still the best OTK deck in the game. Turn 1 Loading... isn't so scary anymone though since multiple Top Tier decks do not care that much (Karakuri) or they simply have too many outs (Crystrons). However, it can prove very strong against decks that are mixed with the Invoked engine (Magician Girls). Still, opening Loading... with techs is enough to beat almost every Turn 1 board in the current meta.