Notes & Combos
A good upgrade with the hero deck and its Voltic Thunder skill, strong for going in on turn 2, although obviously very vulnerable to Droll, but depending on the hand, you can still make plays like some of the ones I'll send. I won't include the last duel because the opponent literally surrendered, so it would be unnecessary to include it.
Performing the handrip is not my style, so there's no replay where I try to do that.
Replays
-Hero vs Hero https://duellinks.konami.net/att/06053e7991f64aa792657de77ceb20120d78af0835 -Hero vs shining sarcophagus (surrender for activation my trap ) https://duellinks.konami.net/att/0760dac8821682b2ccca3cc22a60f7a84c88b5a51e -Hero vs Snake eyes ( droll thrown for hero) https://duellinks.konami.net/att/0670bbb2cc724ead39549831dce8c2a642322fcc06 -Hero vs Horus https://duellinks.konami.net/att/05b82d4014efb3a60f3512830dc651532dc068b3b7 -Hero vs Sarcophagus https://duellinks.konami.net/att/004fdc5850f09e1634bb01b5c419859728df15f13e -Hero vs Memento ( brick but using eclipse book ) https://duellinks.konami.net/att/004fdc5850f09e1634bb01b5c419859728df15f13e



























