Notes & Combos
This is the superior skill. More consistent, better at breaking boards. There's downsides of course, like we cannot summon DM Dragon from GY. WATCH THE REPLAYS!!!
- Most fun that I've had in a while!
- Draw up to 6 cards! (1 with The Dark Magicians, 2 with Souls and 3 with Soul Servant).
- Dark Paladin is a crazy floodgate, and you'll have cards in your hand to discard it.
- NEGATE FORBIDDEN DROPLET with Navigation!
- Mulcharmy helps going second and can always be discarted/shuffled back into the deck.
- I:P into S:P is just crazy, better than any Xyz that we could summon.
- Extra deck is REALLY tight. Every card has its role.
- we hard lose going first against Droll and Lancea. We can sometimes OTK through a Droll.
Replays
KoG going second vs Horus https://duellinks.konami.net/att/04959ef689d569d2b905b549c583d2b727fec040df
set-up going first. Sarc's DM Girls is FUNDAMENTAL https://duellinks.konami.net/att/067e17599036ff92f66c3881b4da698830fa0f608f
Under Fwa (I'd just make DMOD and I:P and end turn) https://duellinks.konami.net/att/015dcbc9f0a3a57bfb5bd79176edc25fc7dd07a7b5
CRAZY going second VS D HERO, through a Nib and Droll. https://duellinks.konami.net/att/04c61d8978c11f10730dc9f17190ea097f176061e4





























