Archfiends

King of Games from on October 19th, 2025
Gems 40k + $189
30 cards

Notes & Combos

This skill make Call of the Archfiend 1 card Beatrice, how can I not build Archfiend deck around it? :)

Going first, basic combo is to use skill first effect to summon trap monsters and make Beatrice to dump Heiress / Necrofear. On oppenent turn use Call to revive Necrofear and when it dies it revive itself to untarget pop cards (usually 1 or 2).

Normal summons can be used to create I:P or Scarred with Gaia and Soul protection (a must against Blue-Eyes, that were at least 50% of my climb).

Powersink Stone works well since Beatrice and I:P add counter on opponent turn and Necrofear effect activated in gy.

If you sense hand traps or you don't have all Call combo pieces, Beatrice can dump Eldlich or you can use Mirroers to create Evolzar.

Going second, skill first effect gives you Statue + Apophis (unless your opponent removes your Temple) and second effect gives you Eldlich / Kaiju.

Combine them with our links and RDA + Gaia nuke to break most boards.

Show more

Replays

Some replays from the climb to KOG.