Virtual World

King of Games from on March 6th, 2026
Gems 51k + $71
30 cards

Notes & Combos

Going First Replays

Going Second Replays

The Virtual World turn 1 is strong, but going second leaves something to be desired. Initially I was on the Generaider package, but I cut them for more going second options like Quarion and Malong. Generally you are ending on a board of Beatrice, ShenShen, Dragster and Balerdroch set up if you go first. It sucks that Dragster is locked behind selection because it is the decks' answer to Book of Eclipse. This deck is impervious to negates, which can make it strong into some match ups. Effect Veiler and Infinite Impermanence do nothing to stop the Virtual World turn 1.

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