Notes & Combos
Back once again, honestly one of the easiest months yet.
The hit to Branded was big for this deck, Traptrix as a tier 1 is actually pretty weak to Dragoon. Turn 2 Golem/Sphere mode make the game easy mode, but its still winnable without them.
Turn 1 typically ends with I:P, Dragoon, Salvation, Esoul, Circle & sometimes Navi. With a god hand you can even have Dragon Knight and DMG also on the board if you draw into Souls.
Turn 2 depends on the match, sometimes you focus on getting Dragoon out, other times its best to focus on control by going for Dragon Knight + backrow for a grind game.
Strong deck rn, still prefer this skill compared to Master of The Dark and Chaos.
Replays
KoG rank up game going first:
https://duellinks.konami.net/att/0675cea6892a09dfb75f0145e82c46ba3ea41646db
2nd vs Traptrix: https://duellinks.konami.net/att/07ffc5f5b8f01010d9b8c413fe0bf5e64d592c9950
1st vs Shaddoll https://duellinks.konami.net/att/035832e4c86ccd628f094f6b6df2cf4b0485f45566
2nd vs Galaxy Eyes https://duellinks.konami.net/att/03f2172117e601b31624645704cc02598d04b349ff
1st vs Photon https://duellinks.konami.net/att/02e7a717246ac9bfc359bbb47a67ff98b9e29ca028
























