Notes & Combos
pretty solid on this meta, doesnt help bystials to have free summons, heavenly saves your 3 traps from destrution (chaos star to say something) and also your monsters cant be easily pushed on your spell/trap zones since you will have them full mostly, on turn 2 is decent since you can have up to 3 normal summons and several extra **** monster can chain link block other efects and cant be nagated by traps like blacwings/branded/infernity/snakes eyes silvera



















