Tier 1

TPC Comments

D/D/D, what a surprise, is still the best deck of the format. Instead of boring you to death repeating the same things that have been already said 10 times over the past lists, I'm just gonna mention the smallest bit of evolution for its lists and, as Loading... , which had a short stint in relevance in the first days after the banlist, made a reappearance in certain lists. It's definitely not mandatory nor "the best" thing you can run, just know it's there.

Tier 2

TPC Comments

Burning Abyss is still one of the most powerful decks in the format, as it's incredibly consistent and incredibly punishing to misplay against. This allows good Burning Abyss pilots to be able reliably disarm players who aren't able to play optimally against their board. That, when coupled with its popularity means that Burning Abyss is definitely a threat that needs to be prepared for.

Tier 3

TPC Comments

These last weeks have not been very good for Galaxy-Eyes, and right now people really know how to play against it. One of the worst things right now is that most of DDD players know how to play against this decks and it easy to bait your negate of Loading... . Loading... on Turn 1 is terrible for Galaxy. Even if D/D/D goes second Loading... , Loading... , Loading... , Loading... and Loading... (in Side Deck format) are terrible for this matchup. Also, Galaxy-Eyes did not have the best performance during this weekend on the KCGT. With all the pain in my heart as a Galaxy-Eyes player I think that this should not even be Tier 3 right now. Also it is easy to know what your opponent is going to do, because plays are most of the time easy to read. Maybe we will get something soon that can allow Galaxy-Eyes to perform better (I really hope so)!

Gandora has been able to stay alive thanks to the inclusion of Loading... in their Extra Deck, as the reliance of handtraps and lack of disruption on the opponents turn was a huge weakness that many of the other tiered decks can play through. This weekend, 1 Gandora managed to go 5-1, notably using the Beatrice build as opposed to the handtap stall. While running Beatrice opens up it's own set of problems, it does raise the decks ceiling and forces out some plays from your opponent.