Yami Bakura (Coat) Lv 40 Decklist
Farming Decks
Lvl 40: Dark Magician Turbo
- Note that "Turbo" Farm Decks usually try to go faster than the opponent, and might not have specific answers to their particular deck.
Strategy
- Attempt to establish Loading... and Loading... with your Loading... . Dark Magic Circle should attempt to banish any problematic cards from the opponent.
- During your turns, try to set up Loading... via Loading... and try to draw through your deck as quickly as possible through the use of Looping Loading... , Loading... , Loading... and your Draw Spells, making sure to keep using Circle to remove problematic cards.
- Use your Extra Deck Monsters to clear your field to keep looping Monster Summons.
Last Turn
- Fusion Summon Loading... using Loading... (It's technically possible to summon it with 5 different names with Extra Deck Spellcasters, if you can activate its effect to wipe the Field).
- If necessary, clear out any remaining monsters with Loading... .
- Activate Loading... on Quintet Magican, either attacking the opponent directly or an Attack Position Monster.
Replacements
- If assessment isn't high enough, you can replace the Skill with Attack Charge to boost your Quintet's ATK to over 10k.
Community Farm Decks
You want to summon Supernaturalist with Necrovalley as soon as possible, very simple to do turn one. As long as it's on the field with Necrovalley Bakura can't do much, so you'll just use it's own effect along with Wonder Wand and Recruiter to speed through your Deck till Final Turn.
TIP: You can use the skill to discard Spiritualist and search Headman, then summon Headman and use it's skill to revive Spiritualist and Fusion Summon Supernaturalist. Or the skill can search Commandant to search Necrovalley.
Final Turn: Use Poly to summon Quintet using the five non-Vassal Gravekeeper's (using Stele to grab the last two you need), then nuke his board. Summon Vassal and use double Union Attack for game.
NOTE: You can't use Secret Pass to attack directly because Necrovalley makes Vassal have more than 1,000 ATK. You also need one monster besides Quintet so Vassal can have more than 10,000 ATK, which will usually be Supernaturalist.
TIP: Attack and destroy his monsters if your only monster is Supernaturalist to prevent him from summoning Diabound.
With Necrovalley, Bakura can't summon Necrofear or Luna, so the only way he can stop you is banishing Necroface with Allure of Darkness. If you're scared about Ectoplasmer, you could play MST or other backrow removals, but the deck tends to work well enough as is.
Usually get around 7k without Chronicles or Glossy/Prismatic, and 8k without. Plus, all these cards are easy to obtain with Box Chips, Tickets, or a few gems for some rares.
DISCLAIMER: This is a Farm deck and not meant for competitive play.
The goal of this deck is to defeat the opponent using The Winged Dragon of Ra empowered with your LP and Concentrating Current. To do this, stall using Cloudians and The Sanctuary in the Sky together to protect your Life Points, while gaining LP with your Skill whenever you draw a Fairy monster.
The Cloudian monsters cannot be destroyed by battle, and since they are Fairy-Type the Field Spell "The Sanctuary in the Sky" will also protect your LP from battle damage whenever one of them battles. Use the Counter Traps to deal with problematic cards and effects.
DISCLAIMER: This is a Farm deck and NOT meant for competitive play. Red-Eyes Dragoon being here does NOT change this!
Credit for the original deck list goes to Duel Links PVE on YouTube: https://www.youtube.com/post/UgkxHWxREJlRgr2Vwm3gpcXvoJ34uPRqOVXj
The goal of this deck is to attack directly with Gravekeeper's Vassal and win with a single hit. To do this, you need to use Secret Pass to the Treasures to allow it to attack directly, and you must empower it with the ATK of other monsters using Union Attack.
Use the Skill "Red-Eyes Armament" to get Red-Eyes Dark Dragoon and Lord of the Red on the field as quickly as possible. This will allow you to control the duel and deal with problematic cards from the Legendary Duelist you're farming (e.g. Necroface and Ectoplasmer used by Yami Bakura (Coat)). Summon other Extra Deck monsters as necessary to deal with other cards
On your final turn, when you have 0 cards in your deck, Normal Summon GK Vassal and use Secret Pass and 2x Union Attack on it. This will allow it to attack directly and inflict over 10,000 points of effect damage with that attack, winning you the duel and netting you a significant amount points in the post-duel assessment.
John Stellarum
DISCLAIMER: This is a Farm deck and not meant for competitive play.
DISCLAIMER: This deck is still undergoing TESTING.
The goal of this deck is simple: Fusion Summon "Cyberse Clock Dragon" using as many Link Monsters as possible to mill your entire deck and get the dragon's ATK well over 10,000. The process requires summoning as many of your Link Monsters as you can, getting Clock Dragon into the GY, and finally using the first effect of Clock Lizard to return Clock Dragon to the Extra Deck and Fusion Summon it using a bunch of Link Monsters from your GY.
When you Fusion Summon Cyberse Clock Dragon with Clock Lizard's effect, KEEP COUNT of the Link Ratings of the monsters used as material. The total Link Ratings MUST NOT go above the number of cards remaining in your deck because Clock Dragon sends cards from your deck to the GY EXACTLY EQUAL to the total Link Ratings used, so going over means it can't do it.
Known problems: Going first can be a problem. If you don't play anything, your opponent could potentially OTK you. If you do, your monsters might not survive and you could be left with a bad hand and board that won't help you accomplish your gaol. In addition, the Skill "Fusion Clockup" prevents you from summoning monsters from your GY unless they are DARK or WIND Attribute. This can throw a wrench into Splash Mage and Transcode Talker plays if you're not careful. The opponent only having Defense Mode monsters in play can also hamper your final attack. Finally, summoning Cyberse Clock Dragon will always require a Clock Wyvern be used as material, so putting it in the GY with no way to revive it can cost you.
Once I figure out the basic process, I will update this.




