Notes & Combos
Based light galaxy kog, credit owed to 'FINISHER!' for spicing up the list for this god awful ranked meta.
Light Galaxy likes to mill a bunch and otk quickly through piercing/big bodies but since we (were; good riddance) forced to see wyrms every other duel, shiny shady/trap hole were a must and hurt the milling gameplan. Didn't help those do jack against DM and heroes.
With that said we had to commit to some wacky tech cards (who invited cosmo titan??), meteor charge (mvp), and now that we can free space from previously mandatory traps, the deck can finally commit to kleine + lvl 3 milling guy, more copies of extra plorer/eve + nebula fusion plays.
Replays
KOG 5 winstreak:
https://duellinks.konami.net/att/0530a2444a7255c6260e2090a75af86c2af0939894 #DuelReplay #DuelLinks
https://duellinks.konami.net/att/000fedcff61792971fe99a2ec8be33e29edd9f6321 #DuelReplay #DuelLinks
https://duellinks.konami.net/att/00577dbf548c7b27619a56d0ae692962df1716b948 #DuelReplay #DuelLinks
https://duellinks.konami.net/att/014452618e9d7efd9beed6034a1cec0d1f3b307a5e #DuelReplay #DuelLinks
https://duellinks.konami.net/att/002feaaf4d64d88e9f6387687c1bae6ec95d3b629d #DuelReplay #DuelLinks


















