Metarion

King of Games from DELELELE WHOOP on October 16th, 2026
Gems 15k
30 cards

Notes & Combos

With Fusionic Defense being added to the Card Flipper Campaign, I wanted to test it and I picked Metarion for my KoG run.

The deck is fun to play but it isn't strong, Shiny Shady is also a big threat to deal with. I liked Star of Beginning's versatility to act as a pseudo-Star Restart but I only played one copy in order to fit 2 Barrage of Steel (I was playing 2 + Type Change Beam but I was losing to Shady too often). Although I could change Barrage of Steel and Star of Beginning for playing more backrow, I chose not to because I think Metarion can't contest other decks in the "backrow mini-game" so I played cards that helped me develop my board being the aggressor.

Potential changes (and improvements):

  • Negate Attack instead of Compulsory Evacuation Device, I like Compulsory's usage of potentially using it on my turn to push some boards but Negate Attack is a better defense tool
  • I liked Attract Golem's mill and burn damage + Geniustar's draw, Evil Bowler + Medustar may also be a nice alternative (can lock backrow or destroy a monster)
  • Type Change Beam is an interesting choice but I don't know if there is enough space to fit it without losing something more useful (31 deck size is also an option)
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