Notes & Combos
With Fusionic Defense being added to the Card Flipper Campaign, I wanted to test it and I picked Metarion for my KoG run.
The deck is fun to play but it isn't strong, Shiny Shady is also a big threat to deal with. I liked Star of Beginning's versatility to act as a pseudo-Star Restart but I only played one copy in order to fit 2 Barrage of Steel (I was playing 2 + Type Change Beam but I was losing to Shady too often). Although I could change Barrage of Steel and Star of Beginning for playing more backrow, I chose not to because I think Metarion can't contest other decks in the "backrow mini-game" so I played cards that helped me develop my board being the aggressor.
Potential changes (and improvements):
- Negate Attack instead of Compulsory Evacuation Device, I like Compulsory's usage of potentially using it on my turn to push some boards but Negate Attack is a better defense tool
- I liked Attract Golem's mill and burn damage + Geniustar's draw, Evil Bowler + Medustar may also be a nice alternative (can lock backrow or destroy a monster)
- Type Change Beam is an interesting choice but I don't know if there is enough space to fit it without losing something more useful (31 deck size is also an option)
Replays
- https://duellinks.konami.net/att/02b2f9b0506dc7591b33627617cff1dd5db9cc6539 #DuelReplay #DuelLinks
- https://duellinks.konami.net/att/05238f46375e8332f739d965283a34e7985a948fe1 #DuelReplay #DuelLinks
- https://duellinks.konami.net/att/0391b23cd8eef3894b385d815ce0aa95bdfb0dc075 #DuelReplay #DuelLinks
- https://duellinks.konami.net/att/0294c5a3561b9514569f22ab5d70197b73a1fe41d1 #DuelReplay #DuelLinks


















