Dragons: Rush!

King of Games from on October 8th, 2025
Gems 24k + $15
31 cards

Notes & Combos

Unlike the non-meme decks in this format, your skill doesn't let you unbrick and setup your GY, so you have to actually play your cards and hope you survive long enough to combo. (Crazy to do this in 2025, but that's the quintessential Dragon Experience.) To this end the good ol' Slime + Negate package is preferred since other traps disrupt your gameplan. Potentially 7 Shift or Scout could help fill the GY but the deck is bricky enough as it is. But once you do have it going, the Triad+Geist combo is good recursion. The Pressure OTK is still doable and technically easier with the new skill, but I found it inconsistent to build around with Shady and Trap Hole everywhere. Generally if you take one of those you lose, but if your opponent is bold enough to flip Riding on your turn, victory is certain.

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Replays

KoG Rankup Match (vs Redboot)

https://duellinks.konami.net/att/04ed2d9ae2e3486fc41b96f13eb2a8f2e53188be69