Destiny HEROs

King of Games from j on May 14th, 2026

Notes & Combos

Turn skipping is lame, at least let the opponent have one turn in which they aren't allowed to summon anything.

Usual D-Hero combo, use Dominance to put Burning Algae, DNA Surgery and Jurassic Impact on top of the deck.

Liquid Soldier draws the first two pieces of the combo, discarding Burning Algae to make the opponent's LP higher than your own.

Use DPE + Dominance to special summon Drawhand and draw the final combo piece.

During the opponent's standby phase, use DNA surgery to turn all monsters on the field into Dinosaurs, special summon Dreadmaster using DPE's effect to make your monsters immune to destruction, then activate Jurassic Impact to lock your opponent out of summoning anything (they can still set one monster).

This combo is immune to droplet, because of the way Dreadmaster's effect is worded, and only loses to Book of Eclipse (and obviously handtraps, but you can still get your standard Plasma + DPE on the board regardless).

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Replays

Showcasing the standard turn one combo (here I used Legacy of a Hero, which I have since cut):

https://duellinks.konami.net/att/056bfa9c7157f3d97d49d7cce23429ba97e626510e

Combo with current decklist (even works if you misplay slightly; I discarded Drawhand instead of Malicious):

https://duellinks.konami.net/att/074da02873fcc37c11c2e3ccab1fd41c78a6a1b4d5

Funny going second replay vs Vaalmonica:

https://duellinks.konami.net/att/0186caff0917535cfe6633bfd9f9bf06f784ecb4e9