Notes & Combos
One of the toughest climbs I've ever had; I've had way too much bad luck, even wins that have been counted as losses because of Konami's bugs.
The deck is good, especially on turn 1 (you can usually beat Stardust on turn 1), but it suffers a lot against decks that banish or return cards. In fact, you struggle a lot against Stardust if they play the Centurion version that uses the banishing trap; you'd rather they use the counterspell. And at least for me, the worst matchup has been against Therion. It doesn't matter if it goes first or second, it always finds a way to play.























