Hazy Flame

King of Games from on June 5th, 2022
Gems 27.5k + $150
22 cards

Notes & Combos

Ignore the other list I used to get DLV max, this is better. Having multiple Agni means you can actually build your deck around using it, which means you have really good* going 1st and 2nd moves. You can't really make the deck work without Agni in this meta (IMO).

Mars is a good card to mill with Dante or Beatrice, and works well with Agni, who fills up the graveyard anyway. Dragon Ice isn't live turn 1, but is live turn 0 (i.e. your opponent goes 1st). Ice can be dumped by beatrice and send your hard-drawn BAs and Tackle to the GY when your opponent special summons, and can be generally irritating. If I were smart, I'd use it to mess up Coach King when D/D/D summon him on turn 1, but I always mess up the sequence. If you expect your opponent to use Book when you open Beatrice going 1st, send Scarm to the GY during your turn, search Farfa, and send Dragon Ice when your opponent targets Beatrice. You'll have disruption when they special summon, and some decent defensive stats. If you want to play like a real crackhead, use Beatrice + Farfa to banish your own Sphynx during your opponent's turn, and use it to build a full Hazy board if you survive.

No handtraps this season because veil does nothing against 4k ATK monsters, and the ones that do (Wightprincess, Kiteroid) don't really get you back into the game. Other options to dump with Beatrice include: Stegocyber, Bacon Saver, Treeborn Frog, & Glow-up Bulb. They were all too clunky/slow.

*good for an untiered deck

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