Shark

King of Games from Tengu on July 30th, 2026

Notes & Combos

This deck is super explosive going second thanks to Battlemorph giving you Rank-Up-Magic - The Seventh One. Going first the deck can still perform well but loses hard to Droplet or Book of Eclipse.

Going First:

  • Skill to grab an extra shark and send Xyz Revive Splash to the GY
  • Special summon Dream Shark
  • Special summon Abyss Shark -> Search for an extra shark
  • Dream Shark + Abyss Shark -> N.As.H. Knight
  • Normal summon Surfacing Big Jaws -> Search for an extra shark
  • Crystal Shark targeting Surfacing Big Jaws
  • Surfacing Big Jaws + Crystal Shark -> Valiant Shark Lancer
  • Normal Summon Buzzsaw Shark
  • Buzzsaw Shark targeting itself -> Silent Angler
  • Buzzsaw Shark + Silent Angler -> Abyss Dweller
  • Set any quick play spells/Magic Deflector

(Depending on your opening hand or disruption you may not be able to field both Valiant Shark Lancer and Abyss Dweller. If your opening hand has a high volume of spells and traps you may have to forgo searching Xyz Revive Splash in favor of engine pieces.)

Going Second:

  • C104 and C107 should be your main targets after Battlemorphing but be ready to pivot depending on your opponent's endboard.
  • You don't HAVE to battlemorph! Depending on your opponent's endboard it may be advantages to not activate the skill.
  • You can use Xyz Revive Splash to dodge target disruption.
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Replays

Some of my personal favorites:

https://duellinks.konami.net/att/04b996282b3b6164b32cf13937398c0330bc79029d

https://duellinks.konami.net/att/004ac671cde1ae61b189024103971fa8120abe51ff

https://duellinks.konami.net/att/01f88e5babbeef6ec8cba42ec20569c05b50d618a2