Notes & Combos
it was a difficult climb but manageable since I rarely faced stardust players.. alot of my loses were due to the timer because it takes alot of thinking with this deck. your number of interruptions is low, so wasting any could cost you the game. handtraps like droll and nibiru dont affect me at all, veiler hurts a bit, and crow and belle hurts me so much. board breakers like drnm and droplet dont hurt me at all. going first against rokkets, i just set 3 pass to prevent them from searching red reboot with the skill. arianna + any furniture is a full combo. any furniture + coocklock is a full combo AND turn 0 play but you'll rarely open both anyways. The precious cards skill is better than the odion skill because your opponent simply doesnt know youre playing a trap based deck
Replays
againstdheroes:https://duellinks.konami.net/att/07ec8983899cb3cf04866042f30a0d95e0539e3549 againststardust:https://duellinks.konami.net/att/03a4c63e5d9d09ab10c80fa8ce90c7d8ad95c84ad9 against\stardust2:https://duellinks.konami.net/att/03e1ad6db4e93caa427774922ab11d6825d6c3f5d0 against\vaalmonica:https://duellinks.konami.net/att/007c5494fb79e486bbf6e9128c22f0f4563cb833df against\rokkets:https://duellinks.konami.net/att/07e3392a941cca115b5f2c31cf4c994a07fdf0c6df


























