Galaxy Photon

King of Games from on July 3rd, 2022
Gems 58k
20 cards

Notes & Combos

My thoughts about the deck:

  • You should run 20-21 cards in Galaxy for the consistency. If you run more, you already misplayed.
  • I don't like 2 Galaxy-Eyes. Yes, it lets you resolve the 2nd part of the skill much easier but it just makes the deck more bricky. Also opening GEPD + reborn spell doesn't make Photon Lord where Knight + reborn can do it.
  • tth isn't really that good in Galaxy. It's a winmore card. It doesn't help you vs bad matchups and it's usually good in matchups that you win even without treach so no reason to run it.
  • 2 Galaxy Zero because it's searchable and HOPT. Shuffle Reborn's revival effect isn't once per turn so it's better to max on this card instead.
  • 3 Expedition because of Sanaphond, Necrovalley, Sealed Tombs etc.
  • 3 Lance beacause it's good going 2nd to play through backrow and it's also good going 1st to protect your Photon Lord.
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