Phantom Knights

King of Games from on January 30th, 2024
Gems 64k
28 cards

Notes & Combos

Chaos Phantom Knights is here! I spent the last month cooking, and this was what I refined it to.

The heart of the deck is Raiden. He is the starter, and power ceiling raiser.

Card choices:

Honestly, Antiluminescent Knight is such a great card against the current meta. It destroys Constellar and Live-Twin. The fact that we got it for FREE was very good. However, it can be swapped out with Draco Berserker if you want more power for when you mill the rank-up spell. Ahashima is super under rated, she helps bridge the gap between the lv 3s and the lv 4s in the deck while also killing backrow. She's also great at making your turn 1 and turn 2 better.

Combos:

Prioritize Requiem, but if you are feeling spicy I don't blame you. Milling your rank up is not ideal, so use cards like Charge of the Light Brigade, Raiden, and Dante sparingly. The minimum this deck puts out is the baseline that normal PK does. That was my bar I had to meet. The ceiling is now through the roof though, with some end boards as crazy as Ahashima, Dingirsu, Requiem, and/or Levianeer.

This is not a linear deck, so your combos will change every game based on what you mill/start with. That's the fun in it. I made a video highlighting the thought process with a few games so you can see how it works in action.

Chaos Phantom Knight + Orcust Deck & Replays

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Replays

Chaos Phantom Knight + Orcust Deck & Replays