Notes & Combos
Basically net decked Compound V's list from last month here:
https://www.duellinksmeta.com/top-decks/king-of-games/january-2026/gradius-rush!/compound-v/i5Fnj
Threw in a Shining City Nights for fun
Still trying to intuit what you're supposed to do going 1st in Rush Duel Links (more so than Speed) as skills seem to put you at an inherit disadvantage. "From turn 2 onwards..." Felt this when playing Galaxy at the start with what the skill (Galactica Fusion Draw) wants from the deck building. I heard it was previously Tier 1. How so? Welcome to hear Rush tips if you have any in the comments. Like if it's better to set monsters turn 1, keeping a certain amount of cards in hand, and so on.

















