Paleozoics

King of Games from emperorbob on August 23rd, 2026
Gems 82k + $71
30 cards

Notes & Combos

I've never really uploaded here before in my 7 years of paleokog, but all the other cool paleozoic players seem to be doing it. This is for you KingSakairabbe and Odiontrampaslocas.

Decks a mess but surprisingly functional. Sending a paleozoic via the skill can, and has, saved me from otks by virtue of having a body on board at any point I activate a trap. It's less Paleozoic than prior builds, but Arianna and Silver Lady take away the need for blind Pikaia draws. Arias and Black Jack were cut - both amazing with trunade befouling the earth - but bystial made them hard to manage.

Silver is spooky and rarely gets off more than two trap sets but DEMANDS an immediate answer or you just win. Arianna is used as a pseudo draw engine. You summon lord of the heavenly prison to set your trap of choice, activate big welcome to arianna, and return lord to defend your board next turn. If possible(needed), you return her to hand with big welcome next turn. This allows you to draw/search a card with Arianna again. Trap Tune puts the banished big welcome back in deck to rewnew the madness. You can also chain a paleozoic to big welcome to do this/or summon silver lady.

Fairy Wind was the mvp this climb: branded hate it when you wipe their faceups, and this outright kneecaps vaalmonica. It's a tech the Odion build just cant afford. This was a test account/build that took about 60 wins to reach KoG, of 120 duels the rest were turbo duels or testing other decks. In my experiments proper extra deck plays are a liability right now. Ghost with Grudge protected by lord with Silver Lady in defense is also mean.

Branded matchup is pretty ok. If you destroy their cont trap/spells early you usually win. 9/10 losses were me getting greedy. Sphere/lava says most decks fold going second. The lab matchup depends on how you both draw. Rankup was bystial Thunder Dragon and I managed to remove Titan 6 times before he managed to notably destroy something. Vaalmonica demands you get to fairy wind by your second turn or you often lose. Try to save fairy wind for when their scales have actual counters on them, they can set more if you're not careful.

Cut cards include Arias(this deck needs card advantage), Wightprincess(bystial can clowncar more monsters even if you stop a board with a paleozoic in attack), black jack(gives bystial a plus), and Torbie(who is amazing if you actually want to make the paleozoic bosses, turns a dino discard into two bodies).

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