Marincess

King of Games from Yam on August 26th, 2026

Notes & Combos

Turn 1 needs some interruptions, but generally speaking, if the opponent can't get rid of unaffected units, you should win. You can add droplet (In the duels I played, I kept facing decks that were easily beaten by Dark Hole.)

KOg duel (turn 2) https://duellinks.konami.net/att/0087863ccf2067f3b5ce1bc5f4e8793179523800c7 #DuelReplay #DuelLinks

-------------------------- Vs Red-eyes (Turn 1) There are a few misplays (Cascade lets you choose where they return, so I should have left the Anemone arrow free)

https://duellinks.konami.net/att/05ee57e0598e3243895420a7dc665ff585a2877cf0 #DuelReplay #DuelLinks

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