Notes & Combos
I chose to try this build, and it performed acceptably. The deck has different options depending on the situation.
Notes:
Turn 1:
Search for Infinity Dragon (or Primary Tachyon if you already have the latter), summon it along with Nebula, switch to Draguxlion, and add Primary Tachyon to activate its effect (searching for the counter), go to Xyz Tachyon (attaching it to the Link Monster), revive Nebula, and leave Hope. Optionally set, and play Primary Tachyon to the field during your opponent's Draw Phase to add another trap from the archetype.
Turn 2:
Try to neutralize board effects with the spell that the ability facilitates (Droplet and BOE usually combine well at this point) and summon Tachyon #C to then force with Photon Pack (if possible). Once this is done, turn 1 is repeated, and the duel ends by applying one of the following two finishing moves:
Finishing Move 1:
Set a primary Tachyon to the opponent's field and activate the effect of the Xyz Tachyon (detaching Satellite Dragon) to hit them for 11K ATK. This is useful when the opponent has 4000 LP or less.
Finishing Move 2:
With Infinity Dragon, Special Summon Afterglow from the Deck, then Summon Prime Photon Dragon, and enter the Battle Phase to detach it (and Special Summon Photon Dragon), gaining a considerable ATK boost (18K) and ending the duel in most cases. This is useful when the opponent has more than 4000 LP, when field effects are negated, or when the main resources are unavailable.
Replays
vs D. HERO: https://duellinks.konami.net/att/025de5e524bea77c85bbd576c442b0cc0cb08999c5





























