Notes & Combos
Update: Reaching KC Cup Stage 19, it was time to switch to the old reliable: Synchro monsters.
- Bystial Druiswurm x1
- Radian.the.Multidimensional.Kaiju x1
Note: This version uses the Chimera engine; it tends to be tricky to use and can sometimes result in unplayable hands (which is to be expected when running two archetypes). I highly recommend watching the replays, as it's difficult to explain the combos in detail
[.Heads up!: Often, on turn 1, you'll only have Chimera or Nouvelles in hand.(You can risk using Nouvelles as a pendulum and activate its draw ability to try and get either the Mirror Swordknight or the Corn Demon). Otherwise, try to hold out with Chimera until turn 2 [which works quite well, in addition to negating and destroying their cards]
P.S.: If it's turn 1 or 2, always try to start with [Mirror Blade Knight] and don't use the ability until the end. This will make it easier for your opponent to waste their cards.
Replays
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https://duellinks.konami.net/att/01a03aafef462e795280f4a50f4d5afc177e4bbcf2
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https://duellinks.konami.net/att/006e165d0dd686ceb4bc2cf9ca5585fde8b435eb77
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https://duellinks.konami.net/att/05d0a25fd0d82607b45cc132346b2681dfbc274197
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https://duellinks.konami.net/att/04f15921f4dfbf4694f513785caec88f278ca58aba
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https://duellinks.konami.net/att/01db8b15ed368e0f62f7457233e58b4021eeae049a
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https://duellinks.konami.net/att/00ec114bc192bc1d88099dacf637d0b312699ef5aa

































