Notes & Combos
I came back to play because I got to play Sky Striker for free! (almost).
I tried several lists from other people here and decided on this list.
1 Raye and 1 Roze are enough. Even if Raye gor D.D. Crow'd, if you still control the board, you don't need another copy. If you in a position that you need more Raye, you already lost.
H.A.M.P, Underclock Taker, and Equimax are for the easy OTK line you can do without attacking directly. Which can bypass Kiteroid and Predaplant Sarraceniant.
Wightprincess always comes in clutch. With Multirole on board, you can only have 2 backrows. Having this card protect you from big monster OTKing you. Also, you can use it on you turn to deal with big monsters and still OTK.
I use Tornado Dragon and Knightmare Phoenix because there are times when you need backrow removal but there are no monsters to use Afterburner or it's a face-up floodgate like the Ra's spell that preventing you from attacking, Powersink Stone, or Sowrds of Revealing Light (I dueled one guy that played it, if I didn't play these, I'd be cooked)