Notes & Combos
This is a 21 days-old account. I don't have Dingirsu, or Lord of the Heavenly Prison. However, the deck is completely playable without these cards even if there were a few times when they coould have clutched.
There are a few things to remember when playing this archetype that can cost you a win if you're not careful:
- Activating Cursed Eldland prevents you from attacking with monsters other than Zombies. It might sound a bit silly but I often forget this completely random restriction when going second and I end up overcomitting.
- You can only use 1 effect of an Eldlich Trap per turn. Be mindful of this restriction especially when you draw 2 copies of the same Trap. Don't discard the other copy unless you absolutely have to otherwise it's gonna be wasted.
- All the Continuous Traps you summon are Normal Monsters except Krawler so don't be afraid of cards that affect Effect Monsters like Widow Anchor or Droplet.
- Sometimes, it is more beneficial to go out of your way to reduce an opposing monster's ATK to 0 with Guardian then climb into Liebe and lethal without destroying a monster or attacking directly. It can bypass some stall tactics.
Overall, the Deck has a rather high skill ceiling and will definitely reward you for taking the time to learn all its subtleties.
























