Notes & Combos
Probably the most carried KC run y'all will ever see. Idk if they just didn't draw playable but got way too many instant surrenders especially at the end. And the decklists early on were not exactly super meta. I gotta post my only W though because I've never gotten KC cup before ;-;.
Overall, this deck sucks to play, half the time you will not draw petingcessoeur/magileine, and the other half they draw D.D. crow or veiler and stop you instantly. But those moments where they don't play either and you get to use lance/cosmic to stop the backrow and chalice to stop the 2 zombie decks(mayakashi/shiranui) were often enough.
Anjelly feels so needed to make this deck work as you could increase it to a 30 card list and then be MUCH less likely to draw puddingcess, hootcake, and messengelato(the worst thing to draw ever).
One more thing i'd like to add, being able to use magileine to basically draw a free card if you already have petingcessaur by searching for puddingcess and using the skill is pretty nice at times.
Replays
R1: zombie world
https://duellinks.konami.net/att/02aea66e39d6cb969965e62d22ab5ff749b8e2051f
R2: Constellar
https://duellinks.konami.net/att/028cf965c0b4dc48c137495a61b8e28fe25b16074f
R3: Mayakashi
https://duellinks.konami.net/att/02312e2e82ec4817508c56249d388f3facde02a19b
R4: Shaddoll(free)
https://duellinks.konami.net/att/043ed023fb5b4c140006212aae779d952b7d592f6b
R5: T.G. (free)
https://duellinks.konami.net/att/04a97ac91c9bbfed9275103649515a663decec102d