Igknight

KC Cup DLv. Max from on April 8th, 2024
Gems 32k + $23
21 cards

Notes & Combos

Although this deck doesn't have a linear gameplay, its turn 1 boards are standard enough and can be simply broken down to: Trigger Musketeer Effects by placing Igknight Scales under them. Pop scales to search Gearfried. A good hand can also pendulum summon to access an XYZ on top of this, but I don't recommend it, unless you are sure you are against a deck that Dweller shuts down.

Turn 2s are somewhat complex, and it's probably easier to show them in a replay than in written form.

The deck is very fun, and fortunately it has positive/neutral matchup against most common decks in the format. It is also hard to truly brick, since any musketeer + any Igknight name are able to perform some combos, as well as full Igknight hands, accessing an xyz and Gearfried.

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Replays

vs Constellar: https://duellinks.konami.net/att/03ad680c8570a319166efa6fcf341dd21a860b890d

vs Tachyon: https://duellinks.konami.net/att/067b5353506e64389b249e0700bb364480ed7b87d4

vs Shiranui: https://duellinks.konami.net/att/076d59ea19f264ba96f4bf76fd06f99f10dc93c1b9

vs Shiranui(2): https://duellinks.konami.net/att/0095c33bdacf44189f5933cbf5e4e1f90684657c81