Fur Hires are a very monster-heavy deck and swarm the field quickly. The archetype consists of level four and under monsters that, once per turn, can special summon another Fur Hire from the hand. When Special Summoned, if you control another Fur Hire monster, they also get an additional effect, such as destroying cards or searching for cards. Fur Hires can swarm and recycle their monsters in fairly consistent ways. Fur Hires weaknesses lie in effect negation and monster removal, and Fur Hires play more slowly and with little reliance on the graveyard or backrow.
Average size: 20 cards
- Wiz, Sage Fur Hire: 1x in 57%
- Donpa, Marksman Fur Hire: 1x in 57%
- Wall of Disruption: 2x in 43%
- Sphere Kuriboh: 3x in 29%
- Floodgate Trap Hole: 1x in 29%
- The Tie that Binds: 57%
- Bandit: 29%
- Endless Trap Hell: 14%
3rd/4th Place Meta Weekly 49 - December 4, 2018 - Cray:
In general, it’s extremely important to play around things like Paleozoic Canadia, Floodgate Trap Hole, and Treacherous Trap Hole.
Sea Stealth Attack can be very useful. Wiz, Sage Fur Hire will wall most decks since SSA will destroy Amazoness monsters before Amazoness Onslaught banishes.
Activating Mayhem Fur Hire during your opponents end phase will allow you to switch your monsters battle position during your turn.