Ancient Gears Breakdown


Ancient Gears are centered around repeated summons of their boss monster, Ancient Gear Reactor Dragon. The spells Geartown and Ancient Gear Fortress both facilitate Reactor special summons, while Middle Age Mechs and Ancient Gear Wyvern can set up simple normal summons. Most of the trap lineup consists of ways to destroy Geartown and Fortress, with minor defense to round out the deck.

Deck Statistics

Average size: 20 cards

Top Cards
Duel Links Card: Ancient%20Gear%20Wyvern
Duel Links Card: Geartown
Duel Links Card: Ancient%20Gear%20Reactor%20Dragon
Duel Links Card: Breaker%20the%20Magical%20Warrior
Duel Links Card: Galaxy%20Cyclone
3x in 100% 3x in 100%
3x in 86% • 2x in 14%
1x in 71% • 0x in 29%
3x in 57% • 2x in 43%

Other Cards Popular Skills

automated based on the last few weeks of KoG + tournament decks

Sample Deck

King of Games – December 12, 2019 – LatinMetaGeorge

Extra Information

  • Geartown can "miss the timing" if destroyed on Chain Link 2 or higher. Fortress cannot miss the timing no matter when it's destroyed.
  • Fortress only protects your monsters while it's on the field. If you destroy Fortress to summon a Reactor, that Reactor will be vulnerable to targeting effects like Paleozoic Canadia and Enemy Controller.
  • There is no window of activation for your opponent's cards between Reactor attacks. Furthermore, your opponent cannot respond to the summon of a Reactor off another Reactor's destruction effect before you attack again.