D/D Secondment

You can only use this Skill's second and third effects once per Duel.
1: At the beginning of the Duel, add Pendulum Zones to your field, and add 6 "D/D/D" monsters to your Extra Deck. During this Duel, you cannot Special Summon any monsters, except "D/D" monsters (excluding Special Summons from the Extra Deck).
2: Reveal 1 Level 4 "D/D" Pendulum Monster from your hand, then take 2 "D/D" monsters from your Deck, add 1 of them to your hand, and send the other to your Graveyard.
3: If your opponent controls a monster, send up to 2 "D/D" monsters from your Deck or Extra Deck to the Graveyard. Then, Set 1 "D/D" Trap Card or 1 "Dark Contract" Trap Card from your hand to your field. (This card can be activated the same turn.)
Characters