May 15th Update

Note: This article will be updated throughout the day. Check back regularly as more information is added including new Skills for May's Character Unlock!

Card Database Modifications

"Infernoble Arms - Durendal"
"Infernoble Arms - Hauteclere"
"Infernoble Arms - Joyeuse"
Borreload Riot Dragon
Chobham Armor Dragon
Cynet Rollback
Double Disruptor Dragon
Fire Flint Lady
Firewall Phantom
Flash Charge Dragon
Heavy Interlock
Heritage of the Chalice
Horn of Olifant
Infernoble Knight Astolfo
Infernoble Knight Captain Oliver
Infernoble Knight Captain Roland
Infernoble Knight Maugis
Infernoble Knight Ogier
Majesty Hyperion
Masterflare Hyperion
Protector of The Agents - Moon
Sunavalon Bloom
Sunavalon Daphne
Sunavalon Dryanome
Sunavalon Dryatrentiay
Sunavalon Melias
Sunseed Shadow
Sunseed Twin
Sunvine Cross Breed
Sunvine Gardna
Sunvine Healer
Sunvine Maiden
Sunvine Shrine
Sunvine Sowing
The Agent of Destruction - Venus
The Agent of Life - Neptune
The Chorus in the Sky
The Executor of the Underworld - Pluto
The Sacred Waters in the Sky
Traptrix Genlisea
Traptrix Vesiculo

Notes from

:

Introducing a list of cards that KONAMI have messed with recently (this is purposedly vague). This does not guarantee they're coming, but it's a prediction tool.

I've been doing monthly tests and it got us some good information. Last time it predicted "Prank-Kids" and also the unexpected Loading... , so expect Loading... to come because of the skill referencing "Firewall" Main Deck monsters.

TLDR:

In the list? 80% chance of coming. If you account for archetypes mentioned in the skills, it's basically 98%+.

Not in the list? Can still come, don't worry and keep coping.


Speed Duel Skills

Thanks to

for Datamining and compiling the Skill Texts! As always, some Skills may be missing certain requirements/restrictions and are subject to change:

You can only use this Skill if your Extra Deck contains an EARTH Link Monster.

1: At the beginning of the Duel, gain 1500 Life Points.

2: Once per turn, during your Main Phase, you can choose 1 Link Monster on your field, and it gains 300 ATK until the end of this turn. If an EARTH monster is on your field or in your Graveyard, the chosen monster gains an additional 300 ATK until the end of this turn.

You can only use this Skill if your Extra Deck contains a DARK Link Monster.

1: At the beginning of the Duel, gain 1500 Life Points.

2: Once per turn, during your Main Phase, you can choose 1 Link Monster on your field, and it gains 300 ATK until the end of this turn. If a DARK monster is on your field or in your Graveyard, the chosen monster gains an additional 300 ATK until the end of this turn.

You can use this Skill's effect once per Duel.

1: Return Link Monsters in your Graveyard whose combined Link Rating is 4 or less to your Extra Deck. Then, you can make a face-up monster on your opponent's field lose ATK equal to that combined Link Rating x 100.

  • Agents Skill :

You can only use this Skill's second and third effects once per turn.

1: You cannot Special Summon monsters except for "The Agent" monsters, "Hyperion" monsters, Normal Monsters and Synchro Monsters.

2: Send up to 2 "The Agent" monsters from your Deck to the Graveyard, and then add 1 Loading... to your Deck from outside your Deck. Then, you can return 1 Normal Monster or 1 "Hyperion" monster from your hand to your Deck to add 1 "The Agent" monster or 1 "Hyperion" monster from your Deck to your hand.

3: Return 1 monster in your Graveyard to your Deck, and then select up to 2 face-up Fairy Type monsters on your field. The selected monsters are treated as Tuner monsters until the end of the Duel.

  • Playmaker & Ai Skill :

You can only use this Skill's second and third effects once per Duel.

1: You cannot Normal or Special Summon monsters except Cyberse Type monsters.

2: If there's a Link-5 monster in your Extra Deck, reveal 1 "Firewall" or 1 Ritual Monster in your hand to banish 1 Loading... , Loading... , Loading... , Loading... and Loading... from outside your Deck. Then, add 1 "Cynet" Spell Card from your Deck to your hand. If used on turn 2 onward, also add 1 Loading... from outside your Deck to your hand.

3: During the turn you successfully summoned Loading... , return up to 5 monsters that are banished or in your Graveyard to your Deck.

  • Varis Skill :

You can only use this Skill's third and fourth effects once per Duel.

1: You cannot Normal or Special Summon any monsters except Dragon/Cyberse Type DARK Attribute monsters.

2: You can Normal Summon monsters with 4000 combined ATK and DEF without Tributing.

3: Send 2 Level 7 or higher Dragon Type monster from your hand or Deck to the Graveyard (at least 1 from the Hand), and then add 1 monster with 4000 combined ATK and DEF from your Deck to your hand. For the rest of this turn, you cannot Special Summon monsters from the Extra Deck except Link Monsters.

4: If your opponent has a monster in their field or Graveyard, play 1 Link-2 "Borrel" monster from your Extra Deck.

  • Zombie's Exchange :

This Skill's effect can be used twice per Duel.

1: At the start of your Main Phase, place 1 Level 5 or higher Zombie Type monster from your hand to the bottom of your Deck, and then draw 1 card.

  • Traptrix Skill :

You can only use this Skill if your Deck (excluding the Extra Deck) contains 12 or more "Traptrix" monsters and all monsters in your Extra Deck are Xyz Monsters.

You can only use this Skill's first effect once per turn and second effect once per Duel.

1: Play 1 "Traptrix" monster from your hand.

2: On turn 2 onward, send 1 " Traptrix" monster or 1 "Hole" Normal Trap Card from your hand to the Graveyard, and then add 1 Loading... to your Deck from outside your Deck. Then, you can add 1 "Traptrix" monster or 1 "Hole" Normal Trap Card from your Deck to your hand.

  • Plant Skill:

This Skill's effect can be used once per turn and twice per Duel.

1: Return 3 Plant Type monsters in your graveyard to your Deck and draw 1 card.

  • Spectre Skill 1

You can use this Skill's second and third effect once per Duel.

1: You cannot Special Summon monsters except EARTH Attribute Plant Type monsters and/or Link Monsters.

2: Shuffle 1 monster from your hand into the Deck to add 1 "Sunseed" or 1 "Sunvine" Effect Monster from your Deck to your hand.

3: If your opponent controls a monster, return 1 Plant Type monster that is banished or in your hand, field or Graveyard to your Deck. Then, you can set 1 Loading... from your Deck to your field (its battle position can be changed).

  • Spectre Skill 2:

1: At the beginning of the Duel, add ace cards to your Deck/Extra Deck.

2: During the End Phase of a turn that you took damage from an opponent's card, gain 500 Life Points.

  • Spectre Skill 3:

This Skill's effect can be used once per Duel.

1: Can be used before your normal draw. One of the cards from your normal draw this turn will be 1 Loading... from your Deck.