May 19th Update

Leaked Cards

Meklord Army of Wisel
Meklord Fortress
Boon of the Meklord Emperor
Reboot
Meklord Factory
Infinity Force
Twin Vortex
Battle Return
Wisel Guard
Wisel Carrier
Wisel Attack
Wisel Top
Twin-Sword Marauder
Shooting Star Dragon
Formula Synchron
Junk Converter
Synchro Chase
Mono Synchron
Spark Breaker
Wisel Attack 3

New Structure Deck EX: Stardust Nexus

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Card List

Quickdraw Synchron
Junk Synchron
Bright Star Dragon
Hyper Synchron
Hyper Synchron
Junk Servant
Junk Servant
Level Warrior
Level Warrior
Junk Anchor
Junk Anchor
Junk Converter
Boost Warrior
Boost Warrior
Mono Synchron
Turbo Synchron
Turbo Synchron
Synchro Chase
Stardust Re-Spark
Stardust Re-Spark

New Animation Videos

Meklord Emperor Wisel Animation

Shooting Star Dragon Animation


New Skills

  • Shooting Star Road

Start the duel with one "Junk Converter" in your GY. You can activate this skill if you have one Stardust Dragon on the field. Summon from your deck one " ". If you summoned the monster this way, you can't summon monsters from your extra deck until the end of your opponent next turn expect Wind Attribute Dragon Synchro monsters.

You can only activate this skill if you have 8 copies or more of "Junk" and " Synchron" monsters, as well as 4 copies or more of "Stardust", "Junk", "Synchron" monsters in your extra deck.

  • No One to Love

You can activate this skill the turn after one of your monsters was destroyed by a card effect. Add from your deck one "Meklord Emperor Wisel" to your hand. You can use this skill once per duel.

  • Wisel Combined

Change one "Meklord Emperor Wisel" you control to "Meklord Emperor Wisel - Synchro Absorption". You can use this skill once per duel.

  • Shadow Card

You can activate this skill when your LP are 2500 or less. Return one DARK monster from your hand to your deck and add to your hand from outside your deck one "Hook the Hidden Knight".

  • Demon's Resonance

Show one Resonator monster from your hand to your opponent to activate this skill. Return one card from your hand to your deck and add from it one level 4 or less fiend monster. You can't use the effect of the added monster this turn. You can only activate this skill if you have 10 or more copies of "Resonator" and fiend monsters in your deck, as well as an extra deck of only Dragon type synchro monsters. You can use this skill once per turn and twice per duel.

  • Parts Separation Wisel

You can use this skill when you control one "Meklord Emperor Wisel" and you have 0 cards left in your extra deck. Return up to 2 level 1 DARK machine type monster from your hand to your deck and summon from your field the same number of monsters you returned, choosing from "Wisel Top", "Wisel Attack" "Wisel Guard" and "Wisel Carrier". You can only summon one copy per name of the card. You can use this skill once per duel.

  • Synchro Destroyer

You can use this skill of your opponent controls one Synchro monster. Summon from your hand one Meklord monster. You can use this skill twice per duel and once per turn

  • Meklord Emperor Human

Add one "Meklord Emperor Wisel" to your deck at the start of the duel. Also when your LP are 2500 or less, you may put face-up on your field one Spark Breaker from outside your deck.

  • Parts Replacement Wisel

Choose one "Wisel Top", "Wisel Attack" or "Wisel Guard" you control. Change the card to its #3 counterpart. You can use this skill once per duel.

  • Castle of Machines

Return one Meklord monster from your hand to your deck. Add from outside your deck one "Meklord Fortress". You can use this skill once per turn and twice per duel.

  • Gathering of Ghosts

You can activate this skill the turn you activate "DNA Transplant". Return to your deck one DARK monster and summon from outside your deck one "Ally Salvo". You can use this skill once per turn and twice per duel. You can only activate this skill if your deck and extra deck contain only Machine type monsters.