Leaks: Z-one Skills & More!
March 23rd Update
Credits to
, & Q8 DuelistZ-one Skills
Skills credits to
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Emptiness Transforms into the Infinite!
At the beginning of the Duel, add 1 Loading... to your Deck.
In addition, the following effect can be used once per turn and twice per Duel. Send up to 2 cards from your hand to the Graveyard, and send up to the same number of random Level 10 Fairy-Type monsters to the Graveyard from the Deck.
This Skill can only be used if you begin the Duel with a Deck (excluding Extra Deck) that contains no monsters other than Level 10 monsters.
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Born from the Infinite
Send 1 "Timelord" monster to the Graveyard from your hand. Then, you can add 1 "Timelord" monster with the same Attribute that is different from the monsters in your Graveyard from the Deck to your hand.
This Skill can only be used once per turn and twice per Duel.
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Empty, Infinite, and Infinite Light
Each of the following effects can be used once per Duel:
- Send 1 card from your hand to the Graveyard, and then Set 1 Loading... to your field from outside of your Deck.
- Can be used during your next turn after one of your Loading... , Loading... , and Loading... is removed from the field by your opponent. Reveal 1 Loading... in your hand to your opponent. Send 10 different "Timelord" monsters from outside of your Deck to the Graveyard.
This Skill can be used at the beginning of the Duel if you begin the Duel with a Deck (excluding Extra Deck) that is at least half monsters, has no monsters other than "Timelord" monsters or Loading... , and at least 1 Loading... and Loading... .
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Silent Timelord
Can be used if you control a "Timelord" monster. You cannot activate monster effects until the end of your next Standby Phase.
This Skill can only be used once per turn and twice per Duel.
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Harsh Truth
Can be used before your normal draw each time your Life Points decrease by 1500. One of the cards from your normal draw this turn will be a random "Timelord" monster from your Deck.
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Infinite Power of the Timelords
Play 1 "Timelord" monster in your hand to your field in face-up Attack Position.
This Skill can be used once per turn if you control Loading... .
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Timelord Booster
Select 1 "Timelord" monster you control, and increase its ATK by its Level ×200 until the end of the turn. During this turn, your opponent takes no battle damage from attacks involving the selected monster.
This Skill can only be used once per turn and twice per Duel.
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No Hope in the Future - Only Despair
Once per turn, one of the following effects can be used. This Skill can only be used twice per Duel. If you return cards in the Graveyard with this Skill, you cannot use this Skill for the rest of the Duel.
- Shuffle your opponent's Deck.
- Reveal 1 Loading... in your hand to the opponent. Then, return 3 random cards in your opponent's Graveyard to the Deck.
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A Bond Illuminates the Future
Each of the following effects can only be used once per Duel. (You can change the battle position of Set monsters)
- Send 1 "Synchron" monster or 1 Level 2 WIND Warrior-Type monster with 1000 or less ATK from your hand to your Graveyard. Then, add 1 "Synchron" monster from your Deck to your hand and Set 1 Loading... from outside of your Deck.
- Send all monsters you control to your Graveyard. If the total of original ATK of the monsters sent to the Graveyard is 2500 or more, Set 2 random Signer Dragons with different names out of 4 from outside of your Deck.
- Can be used turn 3 and onward. Return 1 Loading... from your field/Graveyard to your Extra Deck. Then, change the Level of all Synchro Monsters you control to 2 and Set 1 Loading... from outside of your Deck.
This Skill can only be used if you begin a Duel with an Extra Deck that contains a Level 10 or higher LIGHT monster and no monsters other than Synchro Monsters, and a Deck that contains at least 7 Level 2 or lower Warrior-Type or Machine-Type monsters.
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Roaring Soul
This Skill can only be used once per Duel by sending 1 Fiend-Type monster from your hand to your Graveyard. Send 1 "Resonator" monster or 1 Level 4 DARK Fiend-Type monster from your Deck to your Graveyard. Then, add 1 Level 4 FIRE Fiend-Type monster to your hand. You cannot Special Summon monsters during this Duel, except for Synchro Monsters, Tuner monsters, and Special Summoning from the hand. You can also use each of the following effects once per Duel, and max. one effect per turn.
- If you control Loading... , return 1 Fiend-Type monster on your field and 1 in your hand to your Deck. Then, Set 1 Loading... to your field from your Deck.
- During this turn, Defense Position "Resonator" monsters you control cannot be destroyed by card effects.
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United Pendulums
At the beginning of the Duel, add Pendulum Zones to your field.
The following effect can be used once per Duel. Select 1 Pendulum Monster you control and place it in your Pendulum Zone. Then, select 1 Pendulum Monster in your Deck with the same original Type as that monster, but with a different original name, and place it in your Pendulum Zone. Then, negate both cards' effects until the end of the turn. The turn you activate this Skill, you can only Special Summon from your Extra Deck once, except for Pendulum Summons.
This Skill can only be used/applied if, at the start of the Duel, at least half of the cards in your Deck (excluding Extra Deck) are Pendulum Monsters with the same Type.
Z-one Voicelines
All Signature Cards Voicelines: