January 18th Update

Note: This article will be updated throughout the day. Check back regularly as more information is added including New Skills!


Skills

Upcoming Skills have been found! Please note that some of these may be NPC/Event Skills, or are missing certain Requirements/Restrictions and will likely change multiple times before their official release soon!

Credits to

& Seonalae Archive

Rush Duel Skills:

  • Yuga Skill 1:

[REQUIREMENT] Can be used once per turn if you have 6 or more monsters in your Graveyard.

[EFFECT] Add Loading... , Loading... and Loading... to your Hand from outside of your Deck.

  • Nail Skill 1:

[REQUIREMENT] None

[EFFECT] At the beginning of the Duel, play 1 Loading... in Maximum Mode from outside of your Deck to your field. Any battle damage dealt by it is halved and it cannot be tributed for the rest of this Duel.


Speed Duel Skills:

  • Mizar Skill 1:

At the beginning of the Duel, add 1 "???????" to your Deck/Extra Deck.

The following effect can be used if your Life Points are at 2000 or below. Return 1 card from your hand to your Deck, and add 1 Loading... to your hand from outside of your Deck.

This skill can only be used once per Duel.

Note: Most likely Loading... is added through this skill.

  • Mizar Skill 2:

Can be used if you control a Loading... or Loading... that activated its effect twice during this Duel. Set 1 Loading... from outside of your Deck to your field.

This Skill can only be used once per Duel if you begin a Duel with a Deck that contains no monster other than Dragon-Type monsters and an Extra Deck that contains only Dragon-Type XYZ monsters.

  • Mizar Skill 3:

Can be used if you control exactly 2 Dragon-Type LIGHT monsters on your field. Their level becomes 8 until the end of this turn. For the rest of this turn, you cannot Special Summon monsters, except Rank 8 or 9 LIGHT Dragon-Type XYZ monsters.

This Skill can only be used once per Duel if you begin a Duel with a Deck that contains no monster other than Dragon-Type monsters and an Extra Deck that contains only Dragon-Type XYZ monsters.

  • Mizar Skill 4:

You can use each of the following effects once per turn and only twice per Duel.

  • Reveal 1 Level 8 monster in your hand to add 1 Level 4 or Level 8 LIGHT monster from your Deck to your hand and Set 1 Level 8 monster from your hand to your field.
  • Return 1 face-up monster on your field to your Hand to add 1 "Tachyon Transmigration" from your Deck or 1 "Rank-Up-Magic Barian's Force" from outside of your Deck to your hand.

This skill can only be used if you begin the Duel with a Main Deck that contains monsters that are either:

  • Level 1
  • Level 8 DARK Dragon-Type with 2000 or 2500 ATK
  • Level 4 or Level 8 LIGHT Dragon-Type with 2000 or less ATK
  • Kite Tenjo Skill 1:

You can use each of the following effects once per Duel, and max. one effect per turn.

  • Reveal 1 Loading... or 1 Loading... in your Hand to add 2 Loading... or Level 8 "Galaxy" Warrior-Type monsters with different names from your Deck to your hand. Then, you can send 1 card from your hand to the Graveyard.
  • Send 1 "Galaxy" card from your hand to the Graveyard to Set 1 Loading... from your Deck or Graveyard to your field. You cannot Flip Summon it during this turn.

You cannot Special Summon monsters with a Level during the Duel you use this Skill, except "Photon" or "Galaxy" Monsters.

  • Shiranui Skill:

At the beginning of the Duel, place 1 Loading... to your Graveyard. During this Duel, you cannot Special Monsters with a Level, except FIRE Zombie-Type monsters. You can use each of the following effects once per Duel.

  • Send 1 Level 4 monster in your hand to the Graveyard to add 1 "Shiranui" card in your Deck to your hand.
  • Return all Synchro Monsters (at least 2) and all Link Monsters that are either banished or in your Graveyard to your Extra Deck. Then, you must banish 2 FIRE Zombie-Type monsters from your Extra Deck with different levels.

This skill can only be used if you begin the Duel with a Deck that contains at least 10 Zombie-Type monsters.

  • Dark Magician/Blue-Eyes Skill:

During this Duel, you can Normal Summon Loading... and Normal Monsters with 2500 ATK or 2500 DEF without Tributing and you cannot Summon Effect Monsters with a Level, except LIGHT Dragon-Type monsters or DARK/LIGHT Spellcaster-Type monsters.

The following effect can be used once per turn if you Normal or Fusion Summoned a Level 7 or higher monster or Normal Summoned Loading... . Add 1 Loading... or 1 Quick-Play Spell that mentions Loading... or Loading... from your Deck to your Hand. Then, you must send 1 Non-Effect Monster from your Deck or Extra Deck to your Graveyard that has a different name than the face-up monsters you control and in your Graveyard.

  • Playmaker Skill

You can use each of the following effects once per turn.

  • Reveal 1 Loading... in your Hand to add 1 Level 3 or Level 4 LIGHT Cyberse-Type Monster with 800 DEF or less from your Deck or Graveyard to your Hand. Then, you must send 1 card from your hand to the Graveyard.
  • Set 1 Loading... in your Hand to your field. It cannot be Flip Summoned this turn. Then, you can return up to 2 Cyberse-Type monsters that are banished or in your Graveyard to your Deck.
  • 1353

(conditions unknown) Return all cards in your hand, field, and graveyard to the deck, and draw 4 cards.

  • 1356

(conditions unknown) Send all cards on your/opponent's field to the graveyard. Afterwards, discard 1 card from your hand.

  • 1415

Once per turn, it can be activated by targeting 1 monster on your field. Until the end phase, the monster's level increases by 1 and its ATK increases by 500.


Event Skills

Kite Tenjo Skill:

At the beginning of your first turn, play 1 Loading... on your field from outside of your Deck.

Kite Tenjo Skill:

You can use each of the following effects once per Duel, and max. one effect per turn.

  • Play 1 Loading... on your field from outside of your Deck.
  • Can be used if you control a "Galaxy-Eyes" Dragon-Type monster. Triple the ATK of all face-up monsters you control for the rest of this Duel.
  • Triple the ATK of all face-up XYZ monsters you control until the end of this turn.

Event Skill:

Can be activated once per Duel before your normal draw on turn 3 onwards. Place 1 Loading... to each Field Zone.

Event Skill:

Rampage and end the Duel.

Event Skill:

Can be used once per Duel before your normal draw if both players control "Galaxy-Eyes" XYZ monsters. Skip your turn to send all other cards on the field to the Graveyard.


Keep in mind that the datamined information is speculation, and remains unconfirmed until officially announced by Konami