Duel Links Meta

they're batteries, man by radlup

skillLast Gamble
Duel Links Card: Batteryman%20Industrial%20Strength
Duel Links Card: Batteryman%20Industrial%20Strength
Duel Links Card: Batteryman%20Industrial%20Strength
Duel Links Card: Snipe%20Hunter
Duel Links Card: Thunder%20Sea%20Horse
Duel Links Card: Thunder%20Sea%20Horse
Duel Links Card: Thunder%20Sea%20Horse
Duel Links Card: Sphere%20Kuriboh
Duel Links Card: Sphere%20Kuriboh
Duel Links Card: Batteryman%20Micro-Cell
Duel Links Card: Batteryman%20Micro-Cell
Duel Links Card: Batteryman%20Micro-Cell
Duel Links Card: Batteryman%20Solar
Duel Links Card: Batteryman%20Solar
Duel Links Card: Batteryman%20Solar
Duel Links Card: Enemy%20Controller
Duel Links Card: Enemy%20Controller
Duel Links Card: Fire%20Formation%20-%20Gyokkou
Duel Links Card: Fire%20Formation%20-%20Gyokkou
Duel Links Card: Ultimate%20Providence

Notes from radlup

this deck has got it ALL. SS from deck with micro cell and drawing from it, searchability thanks to Thunder Sea Horse, milling thanks to Solar. It has spot removal in Industrial Strength and Snipe Hunter, and huge otk potential with Industrial Strength. No, this deck doesn't rely on high rolls, no it doesn't rely on microcell. A lot of times I can kill them turn 3 without microcell if they aren't careful. People don't know how to play vs this deck, they don't know what to aim for to kill or how to play Matchups: Vampires are the hardest, Uprov certainly helps but we won't see it all the time, a lot of the time it comes down to luck with both your and you're opponents luck Masked Heroes: If they can't otk which they don't as much now with balance, esp it u open Ebola or econ, then you should be able to make it to turn 5 with a healthy grave and then clap Spellbooks: they have like no otk power, it's easy to make ur grave fat and ur hand big so u can handle SM, sure they'll banish some stuff but thunder sea horse sending to their grave and solar milling is enough, you do want to see Snipe Hunter vs. them tho Blue eyes: Nothing feels better than uprov on Cosmo brain into a scoop into a dlmNice lul. also since they don't run removal outside of ace/tth, microcell is usually safe to absorb two hits and let you survive GBs: once again, no otk potential, just wait till tun 5 and kill em ded.

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