Six Samurais

King of Games from on November 4th, 2022
Gems 37.5k
20 cards

Notes & Combos

This is my Six Samurai Kog deck for November, here are some explanations on my deck choices :

Imo Enishi is not the way anymore. By the time you set up Enishi Salad has already set up Roar. You can't have several Enishi but you can have several Dual Wield set and non destruction removal is cool in this meta. Odd-Eyes also main deck Necrovalley so not good for Enishi or Return of the six samurai. If you have 2 Compulse replace the 2 Warning points by the 2 Compulse. Now that imo Dual Wield is the way again, Shadow of the six is nice for bushido counters on United and make Dual Wield alive. Less BoM in the meta also means less spells for Shien to negate if you go first, so they can't BoM on Shien, then Mst on Dual Wield, you only have to keep in mind that Mst and Econ exist (People often forget that just putting a 6S monster in def equals Dual Wield dead. But still Shien is more powerful now. Therefore with Enishi being less useful and Shien better, 2 Dojo is nice. Dojo also helps you play through Odd-Eyes' Voloferniges + Dweller set up. (Due to us playing tttb they'll assume it's Salad and won't make Roach).

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