Notes & Combos
Play 1 Return and your opening hand will always contain World Wand.
Play 2 Returns and you'll always draw the second off of the first.
I love Orcust but Mermaid's got to go, and some Limits-3 would be welcome as well.
Play 1 Return and your opening hand will always contain World Wand.
Play 2 Returns and you'll always draw the second off of the first.
I love Orcust but Mermaid's got to go, and some Limits-3 would be welcome as well.