Sacred Beast

King of Games from on July 18th, 2022

Notes & Combos

All techs in this build can be used both offensively and defensively. BoM -- plays around monsters with disruptive effects before you make your plays (e.g. beatrice, photon lord, gorgonic); obvious disruption abilities. Lance -- protects your combo from backrow disruption; protects sacred beasts; disrupts fusion summons; enables OTKs, especially together with Hamon/econ (first effect changes opponents monsters to attack position). Ballista -- tribute beckoning after use or Raviel tokens for disruption/sacking on your turn.

Relevant econ take plays:

-Tribute opponents monster with ballista / Raviel / another econ / dark summoning beast -Return opponents monster to deck with skill -Overlay opponents XYZ with galaxy eyes / gaia (e.g. photon lord / Beatrice)

2x Dark Summoning Beast is probabilistically optimal for opening your combo given 9 techs (you have about a 75% chance, going first).

Raviel is the best generic T1 sacred beast, use the tokens as Econ / Ballista fodder.

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