Blue-Eyes remains the best deck in format. It can reliably deal with all other decks in the meta in a side deck environment.
Subterror has proven itself to be a formidable deck which has had an immediate impact on the meta. Subterror is a very powerful deck but it can be easily disrupted with cards such as Bad Aim and Royal Command
Blue-Eyes remains currently the best deck, with great match ups even against the newly added subterrors. The ability of this deck to swarm the board with high ATK beaters is something that most of the current meta decks cannot follow and deal with. Also, a really strong part of this deck is the "free" backrow disruption with Dragon Spirit of White and the multiple snipes with Snipe Hunter, which can wipe full boards in an instant and at the same time setup multiple special summons during the end phase. The latter are overwhelming for all the meta decks, thus Blue Eyes remains on the top of the tier list.
Subterrors entered the meta and they're showing great results! Subterror Final Battle is just an extremely broken card and combined with the removal provided by Subterror Behemoth Umastryx and Subterror Behemoth Stygokraken they're able to beat a lot of threats.
Subterrors have proven to be one of the most powerful and consistent decks in this meta, being able to deal with both backrow and protection effects, as well as being enabled by their borderline broken trap. However they are heavily reliant on Masked Tribute, a Skill not working as intended and likely to be hit, and get shut down by continuous traps like Royal Command.
Blue-Eyes stays dominant in this meta with Subterror joining them as another Top Tier deck. It's ability to spam out 3000 ATK beaters is unmatched in this meta. The Subterror match up is slightly favoured thanks to Sealed Tombs preventing Subterror Nemesis Warrior's effect, Dragon Spirit of White banishing Subterror Final Battle, and side deck cards like Royal Command.
Subterror is extremely powerful as soon as it starts rolling. Masked Tribute breaks this deck and Subterror Final Battle is easily the best card in the game. Subterror Behemoth Umastryx and Subterror Final Battle cause a lot of trouble for other decks.
Subterrors have made a very strong splash into the tournament scene. Leading into the MCS, they will easily be the biggest threat alongside Blue-Eyes.
Koa'ki Meiru Neos variants have been doing really well this week due to easy access to Koa'ki Meiru Ice which disrupts both Blue-Eyes and Subterror
Ancient Gears have gained more popularity lately due to the fact that they counter the newly added Subterrors and at the same time they have decent match ups against the rest of the decks. Ancient Gears remain a good pick for tournaments and usually have several tops.
Koa'ki Meiru is back! Koa'ki Meiru Maximus is extremely strong vs. Subterrors and Koa'ki Meiru Ice can kill entire Blue-Eyes fields. Even without KaibaCorp Bling they still perform very well. Their new skill of choice is Switcheroo, to unbrick hands.
Koa'ki Meiru is on the rise again because cards like Koa'ki Meiru Maximus and Koa'ki Meiru Ice are very good against Subterror and Blue-Eyes. They still have 3 Diamond Core of Koa'ki Meiru as a powerful toolbox combined with Neos Fusion enabling OTK's.
Koa'ki Meiru has seen a lot of tournament success over the past week. Koa'ki Meiru Ice, Koa'ki Meiru Sandman and Koa'ki Meiru Maximus are powerful cards that are searchable thanks to Diamond Core of Koa'ki Meiru, giving access to negations and removals. The inclusion of Neos Fusion in the deck ensures a good Turn 1 play and allows the deck to setup the graveyard sending A/D Changer for OTKs or Bacon Saver for protection.
Six Samurai remain a Tier 3 deck as it solidifies itself as a strong anti-meta option with access to some of the best disruption in the game. Particularly strong against Subterror, It is still topping every tournament despite low representation. Unfortunately, Samurai is hindered due to the popularity of Blue-Eyes which it struggles to deal with.
Six Samurais remains in Tier 3 because it has shown mediocre yet consistent results. Their weakness to Neos is less pronounced now that Blue-Eyes and Subterror are the top decks, but the strength of a free Legendary Six Samurai - Shi En's negate is diminished as the meta has heavily transitioned towards monster effect-based strategies.
Synchron & Metaphys need more optimisation time before being tiered. I still remain hopeful for these decks to become tiered.
Dinos have decent match ups against the most common meta decks, although they can struggle a bit against the swarming power of Blue-Eyes, they are a good deck to look into and test before the WCS RRQ.
Synchrons are remaining in High Potential since they are a toolbox deck that can wipe boards and otk at any given point, but it hasn't proved itself in side deck tournaments yet. The deck will most likely be a bit stronger with the addition of Hyper Psychic Riser in the Ranked SR ticket next week.
Metaphys remain in High Potential since they haven't proved themselves in BO3 tournaments, due to the fact that they're sometimes slower than other decks in setting up their plays. The deck is still worth looking into and optimizing though and it will probably be a really good pick for the upcoming BO1 format of the WCS RRQ.
Dinos might be back in this meta. They can abuse Masked Tribute which makes Survival's End more consistent. Also they have good match ups against Subterror and Spellbooks, and even match ups against Blue-Eyes and Ancient Gears. Neos and Koa'ki Meiru are still big problems for this deck.
With Red-Eyes popularity slowing down and Ancient Gear popularity rising Buster Blader decks are not performing well.
Cyberdarks have been demoted due to the deck's continued low representation in tournament play. Due to Subterror's popularity there are more tech cards in main decks which hinder Cyberdarks' core strategy. Despite this, the deck continues to appear in Top Cuts of community tournaments and a small Cyberdark engine saw play in the Matsu Cup's winning decklist. The deck is a rogue option but should not be ignored.
Red-Eyes received nice support in the new box but it remains easy to disrupt. Further optimisation may be required. I have found the Masked Tribute + Creature Seizure build to be the best way to run the deck.
Cyberdarks are most effective as a tech option in Neos Koa'ki decks but lack staying power when focused too heavily on.
The conversion rate of Red-Eyes from Swiss to Top Cut has been really bad, showing that the deck is not able to consistently top tournaments, therefore is removed from our Tier List.
Buster Blader just can't do well despite Blue-Eyes being one of the strongest decks. Everything else is just too hard for them. It truly looks like the Last Gamble nerf killed them.
Even with the new support Red-Eyes continues to show really bad results. There are just better choices in this meta and especially considering how expensive this deck is I understand why people are hesitant on playing it.
Buster Blader wasn't able to take full advantage of the Dragon meta and, the release of the new box introduced a new powerful meta deck in Subterror which stirred the meta once again bringing back direct counters to their DNA Surgery + Buster Blader, the Dragon Destroyer Swordsman lock strategy in Cosmic Cyclone and Offerings to the Doomed.
Tier List update written by Jadehex.