This edition of the Tier List has special attention paid to the World Championship Qualifiers, and occurs right after Meta Championship Series 19. As such, this Tier List is specifically for the best of 1, ladder format of the Region Representative Qualifier (RRQ).
Blue-Eyes is fast and consistent and as such is perfect on the ladder. Adding in Koa'ki Meiru Ice to the mix with Diamond Core of Koa'ki Meiru solves some of the decks issues and is better than using snipe hunter.
Koa'ki Neos has proven itself as the strongest Neos variant. The deck has a lot of raw power, is quick and easy to play. Expect it to do well in a ladder environment.
Blue-Eyes is the best deck there is to play for the RRQ. It has the ability to control the backrow easily with Dragon Spirit of White, and usually has a great front row advantage as The White Stone of Ancients and Dawn Knight can easily get out Blue-Eyes White Dragon multiple times in a single turn. Not to mention 3000 ATK/2500 DEF are stats to be reckoned with. Pair it up with Snipe Hunter, a valuable card that can potentially board wipe your opponent and Sphere Kuriboh, also very useful in surviving big turns from your opponent. All around this deck has everything which is why it's the best to play and sitting strong at Tier 1. Just remember to tech in some Non-Fusion Areas for those feisty Buster Blader players, the only deck that gives blue eyes some trouble.
Koa'ki Neos is one of top decks there is at the moment, with a lot of tech space to adapt to any deck. Koa'ki Meiru Ice and Koa'ki Meiru Maximus have the strongest pair of effects and are the driving force of the deck. Neos Fusion and Diamond Core of Koa'ki Meiru with their protection effects also make it impossible to deal with through common destruction effects like Treacherous Trap Hole. Techs like Drowning Mirror Force can be good against this but Cosmic Cyclone is used quite a bit in these decks. There are so many things to be mindful of such as techs like Lava Golem or the combo of Steelswarm Scout and Steelswarm Girastag. The versatility of this deck obviously makes it extremely difficult to know how to play against it which is its biggest strength.
Blue-Eyes is the best choice for this RRQ in terms of consistency and fast games. The deck can deal with backrow and clear boards really easy with great OTK potential.
Koa'ki Meiru is one of the best choices for the RRQ grind, the deck is explosive, has fast games with great OTK potential and multiple combos, but it needs to be built correctly with the Neos Fusion engine and not pure Koa'ki. This deck has in its arsenal one of the best destruction monster effects in the current meta in Koa'ki Meiru Ice, since the meta is heavily based on special summoned monsters. Even decks like Blue-Eyes have started playing Koa'ki Meiru Ice instead of Snipe Hunter. This deck has space for different techs and different play styles and it can adapt to the most played decks during the RRQ as the meta changes over the span of 3 days.
Blue-Eyes had a really good showing this MCS, getting the most spots in the Top 32! Although people are trying harder to counter them, which is shown by the rising popularity of Red-Eyes and Buster Blader they continue to do well. They're also a relatively fast deck which could be important in the RRQ.
Demoting Red-Eyes was a mistake. It has gone on to top and win many tournaments after its optimisation. Additionally, the meta has evolved to give it favourable match ups.
Spellbooks are a solid ladder deck if you can pilot it well and play through Sealed Tombs. It is probably the most consistent deck in the format, but it has some coin flip matchups and can be overpowered by sacky Sealed Tombs decks.
Subterrors are a great choice for the RRQ, even though the deck struggles a bit against the other Top Tier decks, it can easily streak and maintain a great winrate. Although with the current point system, where the quantity of duels matters more than the quality, Subterrors are weaker since they are a kinda slow deck that needs to set up.
People have finally found a good Red-Eyes build utilizing Black Metal Dragon. Thanks to Sealed Tombs they can stop Subterror Nemesis Warrior and Diamond Core of Koa'ki Meiru which were previously 2 of the biggest threats of the deck. Buster Blader can be very dangerous for Blue-Eyes to deal with.
Red-Eyes can dominate matches with its massive size and ability to negate targeting cards but also can fall prey to being easily countered by other deck types. could either be extremely strong this RRQ or extremely weak depending on the way the meta shapes.
With a Dragon-dominant meta, Buster Blader is likely to see play and do well. Light and Dark Builds have proven to be very consistent.
Pure Neos control builds are now too slow to compete and anyone still using this deck should consider the Koa'ki Meiru build.
Although Ancient Gears can be explosive, they lack versatility and there are many decks that can easily provide disruption. Cosmic Cyclone and Bad Aim have been used a lot as of late in some of the best decks we have such as Koa'ki Meiru, Subterror and even Blue-Eyes. There also isn't as much flexibility in techs so if this deck would be a top RRQ choice, your best bet to play it would be with 6-7 protection cards. Of course it would be mean the build would be able to OTK alot less but at the very least you have more protection, which is extremely valuable because Ancient Gears are very streaky in nature and can go multiple games with bricks or very solid hands
Six Samurais is a solid deck with the ability to control the board with World Legacy Clash enabling more usage of Six Style - Dual Wield, and of course Legendary Six Samurai - Shi En's strong effect. Unfortunately high usage of Sealed Tombs with effect destruction is common and hinders this deck quite a bit. Overall not a terrible deck but there are simply more powerful and efficient ones that can get the job done much easier
With Blue-Eyes deck being the most played deck, Buster Blader will rise up and give it a hard time in the RRQ.
Ancient Gears are just too bricky and too sacky to perform well in this meta. They have a couple good matchups in the Top Tiers but that alone doesn't push them enough.
Combined with Light and Dark and the Red-Eyes engine Buster Blader also received a nice boost from the last box. However, their main push was Red-Eyes coming to the meta which means we now have two Top Tier Dragon decks and this can benefit from that a lot.
Synchrons are an extremely powerful, however, they do have their problems. They can be bricky at times and especially the coin flip is very relevant for this deck, given it doesn't really have a strong opener. When going second tho this deck can be nearly unstoppable and with a good hand it can OTK you easily.
Synchrons possess possibly the most explosive turns out of all the tiered decks but are a bit more fragile and combo dependent.
Dinos and Metaphys preyed on the popularity of subterror. Dinos aren't really worth using over the other decks in the format. A good Metaphys player can do well on the ladder, but again, other decks are more viable.
Tier List update written by Jadehex.