The current state of the meta is really promising for Dark Magician, as they have favourable matchups against all the new decks. Both Witchcrafter and Evil Eye have a hard time surviving the Dark Magician combo without hard drawing their backrow. The fact that HEROs are getting less and less popular while Shiranui is the most played deck in the past weeks also helps them. The recent builds using new tech cards, such as Heat Wave to totally stop combo decks, while you can still summon Dark Magicians with Magician Navigation. Karma Cut has become another popular tech, as it helps to get rid of threats like Assault Blackwing - Raikiri the Rain Shower and Witchcrafter Madame Verre permanently, even if they have access to Cosmic Cyclone to deal with Dark Magical Circle. Both Karma Cut and Raigeki Break have a great synergy with Magician of Dark Illusion. They not just acting as removals, but they trigger Magician of Dark Illusion from the hand, and by discarding a Dark Magician as a cost, you can summon it back. Recent builds have even been playing 2 Magician of Dark Illusion to max out on this synergy. The deck still has its counters, like Cyber Dragons and Blackwings, but overall the higher amount of good matchups means Dark Magician is promoted to Tier 2.
Evil Eye is a new control deck that focuses on using the Equip Spell Evil Eye of Selene to gain powerful effects. Selene can be equipped to a monster like Medusa, Watcher of the Evil Eye to protect her from targeting, destruction, and battle. Selene also gives an ATK boost and allows Medusa to banish monsters from the grave which leads to Evil Eye having favorable matchups against decks like Shiranui and Crystrons. Evil Eye Defeat can be searched to have access to monster removal and other utility cards like Evil Eye Repose can be searched as well. The deck does preform best when it goes first and is able to set up, but it can struggle going second against disruption and it has a tough matchup against a deck like Cyber Dragon which can easily deal with the Equip Spells. This deck does share traits with other Tiered decks since it is consistent and is able to set up a strong Turn 1 play, but we will continue observe how it performs against other meta decks once it is optimized in the upcoming weeks.
Spellbooks have received a large boost with the introduction of Spellbook of Wisdom, High Priestess of Prophecy, and The Grand Spellbook Tower. Improving their power level, late game, and opening plays tremendously, which has allowed them to be successful in recent tournaments. Spellbooks have been placed in High Potential as players continue to optimize builds, as there are multiple ways to play the deck including High Priestess and Silent Magician builds.
Witchcrafter is one of the decks out of the newest Main Box. The deck functions around constantly replenishing resources by recurring its Spells during the end phase, backed by a powerful boss monster in Witchcrafter Madame Verre. Decks with little or no removal through means other than on-field monster effects struggle greatly against Verre. Witchcrafter is certainly vulnerable to forms of disruption that Verre cannot handle. With the upcoming addition of Witchcrafter Genni, more possibilities will become available to the deck.
Witchcrafters are potentially Tiered because of their resource recovery and defensive ability; in each of your End Phases, you can potentially plus 3 in card economy thanks to the 3 Witchcrafter spells, and each turn you are able to shut down your opponent’s monsters on field from activating their effects. Presently the deck struggles with banishing effects as well as opposing negation, which may be the hurdles preventing the deck from becoming dominant
Tier List update written by Jadehex.