Witchcrafter Madame Verre and her friends finally made it to the much deserved Tier 1 status!
Having on-demand monster effect negation and almost infinite resources makes this deck really good in the current meta, it has good matchups all around only having an hard time against Blackwings and Blue-Eyes, and even in those matchups there are small adjustments that you can make to your normal lines of play to make them not as hard.
Some people will question why and how this deck made it to Tier 1 with regards to the current results of the deck. Unfortunately, those poor results are because the deck is not being played at a high enough level in our tournaments. Lackluster builds and very questionable lines of plays are making this deck look worse than it actually is, similar to what happened in the past with Crystrons.
Can’t say that I am surprised about this move. As I mentioned in my previous comments, this deck had potential to become Tier 1 if played correctly and it seems like many are starting to see that.
Witchcrafters have finally been promoted to Tier 1 and will be the sole Tier 1 for this week. The deck is very powerful and not easy to stop once it gets going, being able to easily generate advantage through their effect negation, powerful Synchros, and ability to add back Witchcrafter Spells from the Graveyard.
However, results wise, the deck clearly hasn’t lived up to expectations of a Tier 1 deck. This can be compared to Crystrons, which was a deck that was recently considered Tier 1 for a long time but sometimes failed results-wise. I think an explanation to the lack of results could be attributed to
- Lack of Representation, and
- The differences between strong WC players and less-experienced WC players (there is a very high skill gap and the deck may appear to be weaker due to players not playing matchups properly).
Matchups like Blackwings and Blue-Eyes are difficult, but it’s not that bad either and there are approaches players can incorporate to make these matches a little easier. Blue0-Eyes is a bricky deck but it is very difficult to beat a strong Blue-Eyes hand. Players need to approach this matchup by trying to generate as much card advantage as possible. For example, if you go first and can end up with a decent graveyard, several cards in hand, etc. Then it won’t be as easy for a Blue-Eyes player going seconds to be forced to set 3 and pass, as you can usually OTk them the following turn. Against Blackwings, it can be rough if they open Blackbird Close, but it’s very winnable. It’s important to get Witchcrafter Masterpiece in graveyard quickly so you can survive certain Blackwing pushes and survive the turn. Turn one Necrovalley, while very scary, loses hard to Lyla, Lightsworn Sorceress / Charge of the Light Brigade / Storm, since the Blackwing player usually doesn’t have much resources or momentum after that.
Coming into this format Blackwings were positioned as the strongest deck, although, as many expected, as the format devoloped the deck started losing some steam because people adapted to it. Shiranui dropping Artifact Lancea and in some cases Forbidden Lance from the main deck for more Traps is a good example of the adaptation that is making Blackwings struggle a bit more.
I think to no surprise Invoked Neos made it to Tier 2. The deck has been on a hot streak the past couple weeks and performed quite well at the KCGT, cementing its spot in the current meta. Having free discard outlets for such powerful cards as Karma Cut and Ultimate Providence and the ability to easily access Invoked Purgatrio make this deck a really strong contender.
With Invoked Purgatrio and the entire Invoked engine untouched, another Invoked variant is being placed into Tier 2. unless the Invoked engine is hit, the deck/engine will always have a spot on the Tier List as it is just that powerful.
Invoked Neos has performed really well in the past weeks and definitly deserves its higher position on the Tier List. The deck Is the perfect mix beetween aggressive and controll deck, be able to play different backrows and also be able to push for lethal really fast with a keeper+Neos fusion. It also has the benefit to be able to play the best traps in the meta like karma cut without losing consistence
Invoked Neos rises to Tier 2 as a result of the deck being very versatile in the current meta. The deck is made up of two very powerful yet synergetic engines and has access to some of the strongest trap cards in the format right now. Due to how much positive hand advantage Invoked Neos generates (mainly through Volcanic Shell), the deck is able to play quite a few discard traps - most notably Karma Cut and Ultimate Providence. Strong performances in the competitive scene from Invoked Neos are expected to continue.
Invoked Neos is one of the most versatile decks in a while, boasting a very good and consistent 1-card starter engine. Combined with Volcanic Shell it gets to use Switcheroo very effectively as a Plus 1 Skill while also getting the benefits of very easily playing a multitude of incredibly good discard Traps.
Blackwings demotion and lack of recent success can probably be broken down to Blue-Eyes and Invoked Neos rising in popularity, adding two very hard matchups into the meta. The deck lines up very poorly against Traps and even worse against the removal traps like Divine Wrath and Karma Cut. More unfavourable matchups bring it down to an even level with the other Tier 2 decks.
Blackwings are demoted due to having more overall weaknesses than Witchcrafter. Witchcrafter is the strongest deck in the game with few losing matchups while Blackwings are strong but not quite as consistent; the strength of hands without Blackwing - Simoon the Poison Wind are at times not strong enough to compete with other Top Tier strategies and as a result has fallen behind while other decks have adapted to the current meta.
Off the Tier List
The hit to Cyber Style was way too effective, it makes it so much harder for Cyber Dragons to set up their plays. Its not enough anymore to open one Cosmic Cyclone or Herald of the Abyss to trigger the skill and have devastating plays even if you dont open your most important card, Cyber Dragon Core. The rising popularity of Invoked Neos doesn’t help Cyber Dragons either, as they have a really hard time dealing with a single Elemental HERO Brave Neos protected by Neos Fusion and multiple Backrow that can deal with the Cyber Dragon Fusions. Due to the low consistency and bad matchups, Cyber Dragons are removed from the Tier List.
Tier List update written by Jadehex.