Let's Build a Monarchs deck! 2019 version
Monarchs were playable as a rogue deck in basically every meta since the release of Treeborn Frog and Angmarl the Fiendish Monarch in Eletric Overlord back in July 2017. The extremely high cost and the presence of strictly better decks always kept them as an anti-meta option and over the course of the last two years different versions were played. Multiple Engines to have tribute fodder were tested and more and more monarch support was released, sometimes being relevant and other times having no impact whatsoever.
With Neos Fusion added to the game Monarchs got an incredible boost that made them playable at competitive events aswell with decent results and some tops, serving both as a way to summon a 2600 ATK beater and as a way to set up Treeborn Frog. It also made the deck go from being the most expensive one in the game to also be behind a paywall, so you can flex even more.
How to Play:
You grind early/mid game in order to out resource your opponent and aim for a late game win while your opponent has no way to answer your threats.
Monarchs tend to be a dominate or get dominated deck because of some brick hands. We sacrifice some consistency in order to gain power.
The deck naturally deals well with monsters so you can focus your tributes to deal with backrow, hand disruption, consistency and board presence. Having accesso to a lot of different strong tributes, We can adapt our build to every meta and hit the meta decks weakspots!
Core of the Deck
Skills you might consider are Beatdown and Baggy Sleeves, also playing some copies of Cosmic Cyclone and Switcheroo might work out since this deck can be prone to some bad hands and Switcheroo is the only consistency skill we got. Another possibility is Heavy Starter. In the current meta Beatdown seems the best choice to be able to go over big bodies every meta deck can easily summon and getting that extra damage boost is needed. Some Genex Monarchs decks might like Labyrinth Builder and the Genex Undine engine!
Our big boys and the main focus of the deck! Coming directly from our childhood we got quite some good monarchs. Sadly we still dont have caius or raiza but in duel links we have more than enough good tributes to build a good monarch deck. The only real bad one is Delg which never saw play, even if the banish effect can be strong in some metas. Choosing which ones to play and in which ratios depends on the current meta and what strategy you want your monarch deck to have. Be ready to switch your builds often!
The only vassals that are worth playing are Mithra and Berlineth. That being said, they are far from being mandatory and there are just better ways to get tribute fodder for our monarchs. if you wanna play some, Mithra is hands down the best one.
Only Escalation of the Monarchs saw play, paired with Paleozoic Canadia before the Cyber Style nerfs. The Monarchs Awaken is also a good monarch card but there are better ways to deal with traps anyway.
Tribute Fodder Engines:
There are multiple ways to get tribute fodder for our big monsters. Some are better than others, a few are mentioned more for a historical reason rather than actual competitiveness but things might change in the future. You usually want 5/6 or more ways to get your engine going so feel free to splash some of them and go up to 8 cards if you feel your decklist bricks too much
Neos Fusion Engine
This is just the strongest engine available for Monarchs. You might not like it, but that's what peak performance looks like. Sending Treeborn Frog from the deck to the graveyeard while putting on board a high ATK beater with built-in protection that also gives you follow up plays by searching another Neos Fusion. It's everything we needed and there is no reason not to play neos fusion builds of monarchs.
You dont wanna open your wallet for a 3x of a Structure Deck EX? FINE. Swap Frog got you covered. Not as good, and Genex Undine is probably a better way to set up Treeborn Frog and also provide access to good generic Synchro monsters. Swap being able to special summon itself with water monsters and finally having Mobius the Frost Monarch made him much better. Bouncing a Monarch to reuse it's effect can steal games too!
Having access to easy lvl 7,8,9 synchros makes this engine worth at least consideration. Especially now that after almost a year we finally got some decent synchros that fit well in our deck and gives us a good toolbox extra deck. Labyrinth Builder is a must have skill with this engine to prevent garnets to ruin hands hand have fodder for tributes and synchros.
It's just too hard to play an engine that relies on Paleos and eventually Escalation of the Monarchs but it's okay to at least mention it. Paired with Thestalos the Firestorm Monarch and Chain Reaction this can be a nice burn version of monarchs and work fairly well in certain metas. Paleozoic Canadia has proven for months to be a great card and getting some draw power in the form of Paleozoic Pikaia fixes a issue monarchs have. Escalation works very well and can disrupt searches when you escalate into a Thestalos.
Giant Rex can be an excellent fodder for Monarchs and Enemy Controller when paired with Evilswarm Salamandra! Not played often since it doesnt bring anything more than pure dinos, but it's a fun way to build monarchs that can give you results.
While not actually a Macro deck since we dont have access to Macro Cosmos and Dimensional Fissure, this build tries to use the banish zone as a resource with the Gold Sarcophagus + Escape from the Dark Dimension combo! Backup plan is to go Fires of Doomsday and Escalation of the Monarchs and we do so with Balance, being the perfect skill for the deck since we play 6 spells 6 traps that way. Monster line up might be Angmarl the Fiendish Monarch, Chaos Hunter, Dark Magician of Chaos, Invader of Darkness, Jinzo (if you dont mind the drawbacks) and other DARK monsters. One single D.D. Scout Plane is nice to have if you open Gold Sarc + Escalation. If you feel it, you can also play Magic Planter and Treacherous Trap Hole since it seems they fit well there but it might give you consistency problems. For now, this is a theory deck that can cycle well and summon monsters easily but you completely lack interaction. We need impactful DARK monsters with on-summon effects. Still a good engine that might be the way to go in the future.
Some tuners that special summon themselves can be quite good and can be nice techs to play. Totally not mandatory and up to you if you feel you want the Synchro toolbox
Other Tribute Monsters:
Since a Monarch deck naturally deals with opponent monsters well, we can focus those monsters for other control strategies:
Jinzo is insane and it's one of the best tribute monsters we can drop on the board and should always be mained. Sadly the second copy is available only to old players and recent ones can't get more than a single jinzo. With 2 Jinzo and 3 Mobius you have more than enough backrow hate usually. Fenghuang and Tetran saw a lot of play in the past but now we simply have better ways to deal with spells and traps.
Board Control and Presence
Not really needed but you might want some tributes to deal with opponent monsters. Amazoness Queen can be a great wall that stops any deck that doesn't have removal or can at least give you some turns to establish a board again if you had troubles. Dark Ruler Ha Des has been used in the past in flip effects metas and can be a nice tech in similar ones.
Enchanter and Thestalos the Firestorm Monarch are the only monster that give us hand distruption plays. Discard is such a powerful effect you can see people quitting after you hit something they were saving for some big play. Enchanter offers repeatability of the effect over the match and she (yes it is a she, our waifu) can become quite big if you dont need the discard. Thestalos on the other hand can burn the opponent a bit. Not really needed but you might like that extra damage too. Now with the consistency skills nerfed and not many decks that can make good use of the Graveyeard, 3x Thestalos builds can be very strong.
Angmarl the Fiendish Monarch fetches for more Enemy Controllers and Soul Exchanges. While it does not impact the board, it does setup up good follow ups and thins the deck aswell. After Econ got semi-limited another good consistency monster is DMOC, while 2 Tributes might be clunky recycling Enemy Controller is important.
Other Good Tributes
Obelisk the Tormentor is a insane auto win card when the opponent doesnt have any way to answer it. You can play without him if you don't like a heavy three tributes monster but it can give you a lot of satisfaction. Dasher has been great in the past as a 3000 ATK beater that provides a nice special summon effect, but these days we are playing more monarchs and the drawback of switching to a DEF makes Dasher hard to play. Still a nice tech in some builds.
Spells and Traps (6 - 8):
Enemy Controller is a staple 2x in every monarch deck and you can play with some soul exchanges too, but most builds tend to cut it or just tech it as a 1x.
Another very strong spell is Fires of Doomsday, with Angmarl the Fiendish Monarch recycling it you should be able to always have some sort of defense on the board. Consider playing some numbers but remember its downsides.
Monster Gate can be a broken card as well as a terrible option. IF you include it, remember you might topdeck into a Treeborn Frog, Sphere Kuriboh or a monster that loses its effect if it is not summoned via tributing. Alternatively, ITS BONKERS when you topdeck Dark Magician of Chaos or other tributes like Kaiser Glider or Jinzo.
With Treeborn Frog basically removing our access to trap cards your only viable option is playing some numbers of Sphere Kuriboh in order to deal with opponent attacks efficiently. It's too important and every deck should run 3 except in Neos versions where you can cut some, especially if also running Bacon Saver.
More updates will come as they are needed.
Feel free to leave a comment below on any questions you have.
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